Overall, the audience feedback for my project was very positive. At the beginning, when I told my peers about the idea for my film, they all liked the idea very much, but there were some speculation over how I would be able to pull the themes off effectively, as it seemed quite complex. This then lead me into careful planning into how I could infuse all of the themes I wanted (dreams/nightmares, old 1980's horror movies, British cinema) effectively with the very minimal budget that I had. I again showed my peers when I began filming, and they all agreed that the footage would work very well, and did indeed fit the themes I'd picked. This then helped boost my hope that this was going to work well, and made me make sure that when I began editing, I could do the footage justice. When I had finished my magazine cover and film poster the first thing I did was again show my peers. Everyone liked my movie poster, so I felt that I did not need to change it. There was some doubts however about the placement of articles and the image on my magazine cover. This then lead me to rearrange my cover completely, and make serious improvements, so that it now looks like an actual magazine cover, through the placement and mis-en-scene of the whole piece. Then, when I thought I had finished my movie trailer, I once again showed my peers for their opinion. They liked the way that I had edited my trailer together, but they did not feel that the music I had selected (the tinkly music box music) should be continued throughout. I therefore selected another song, that would play through the second half of the trailer. I feel that, although this was a pain as I had to select another song, it made my trailer ten times better, as it seems a lot more like an actual film trailer, and adds to the horror of the film.
All in all I feel that the audience feedback, for all of my products, has helped me no end to develop, inprove and make more appealing to my selected audience. Without the comments of my peers I would not be able to have achieved the level that my products currently are.
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